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Amiga Format CD 34
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Amiga Format CD34 (1998-11-20)(Future Publishing)(GB)[!][Christmas issue].iso
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-screenplay-
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quakestuff
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fvf4
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readme.txt
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1998-09-30
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Future vs. Fantasy Documentation v. 4.0
Quake Conversion
Freeform Interactive
http://www.freeformint.com
FvF Web Page
http://fvf.warzone.com
Future vs. Fantasy is copyrighted by Freeform Interactive.
QUAKE® © 1996 is a registered trademark of Id Software, Inc.
Neither FvF nor Freeform Interactive are in any way affiliated with id
Software, Inc. Id Software will not provide technical or other support
for FvF.
---------------------------------------------------------------
---------------------------------------------------------------
[Readme Documentation]
Please read FVF4.TXT for primary FvF Manual.
Please read SERVER.TXT for information on RUNNING AN FvF SERVER
Please read LEVEL.TXT for information on FvF Levels
Please read ORDER.TXT for registering FvF (If you have not already)
--------------------------------------------------------------
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Future vs. Fantasy Quake (hereby referred to as "FvF" or "the
software") is provided AS IS. Neither FreeForm Interactive (FI),
Hap (hap@ucsd.edu), kenn (kenn@autobahn.org), Raison
(raison@concentric.net), nor any individuals either associated or not
associated with FI, including, but not limited to any individual
mentioned by the above or this documentation file, is responsible for
any damage, or financial, physical, emotional, spiritual, economic,
temporal, or spatial loss that may result from running or even simply
possessing the software. FreeForm Interactive also claims the right
to modify this document without prior notification, but will most
likely refrain from including clauses that bequeath unto FI any
property or family members of individuals using the software and
thus abiding by this disclaimer/ad hoc license agreement.
---------------------------------------------------------------
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[Major Features]
382 New Textures
85 New Sounds
82 Original Models*
80 Different Weapons
16 Custom Skins
14 Unique Character Classes
13 Original Levels**
10 New Monsters**
New Menus and Fonts
Full Single Player and Multiplayer Support
Quakeworld Compatible
Professional Documentation
No Impulses to Bind
No Aliases to Learn
Direct Support for Single-player Mode
Remote Administration (100% Flexible)
Customizable Toggles without QuakeC Programming
Quest Mode: Cooperative/RPG Network
Purge Mode: Goal-Oriented, 2 Teams Deathmatch
* Unregistered FvF has 60 new models.
** Registered Version Only
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[Minimum Recommended Requirements]
The following lists the minimum requirements recommended
to play FvF (as a client).
Registered Quake
Pentium 100
16 Megs of RAM
WinQuake 1.0 or later is highly recommended but not
necessary. WinQuake is avalible at: ftp.idsoftware.com.
-----
[Quick Start]
1. Decompress FvF into a SUBDIRECTORY under QUAKE.
For example:
If Quake is stored in C:\QUAKE, then decompress FvF into
C:\QUAKE\FVF.
If Quake is in D:\GAMES\QUAKE, then decompress into
D:\GAMES\QUAKE\FVF.
2. Run Quake with the command QUAKE.EXE -GAME FVF.
It is recommended you get WinQuake 1.0. If you have WinQuake
use the following command:
WINQUAKE -GAME FVF -WINMEM 16 -WINLOCK
3. Run Quake as you normally would.
To change character classes, push 9 or 0 on your keyboard.